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Bring me the blacksmith

Bring me the blacksmith

In the heart of the picturesque Verdant Valley lies Eldoria, a thriving human town known for its bustling markets and skilled craftsmen. Peaceful days abruptly end as ominous shadows cast by towering orc figures darken the once serene landscape. These orc heroes, driven by insatiable greed and a thirst for power, descend upon Eldoria with a singular goal — to ransack its treasuries and seize control.

Among the terrified townsfolk is Eldoria's renowned blacksmith, Ferran Ironhand, whose craftsmanship is unmatched in the region. Unbeknownst to the orc marauders, Ferran holds a secondary significance in their raid. His capture is not just a byproduct of chaos but a strategic move, as the orc horde seeks to harness his skill to forge weapons that could tip the scales in their favor in the looming war. The fate of Eldoria hangs in the balance as the clash between orc heroes and human defenders becomes inevitable.

Main Reserve

x 4
x 8
x 2
x 2

Secondary Reserves

x 2
x 1
Blue Patrol
Max

Main Objective

The blacksmith

Defeat the blacksmith and leave the board. You can can find him the yellow coloured room together with the Secondary Reserve!

Secondary Objective

Loot them!

Your party has to collect at least ten gold from your victim and items.

Ferran Ironhand
Melee
1
None
Defense
Reaction
Assault
Abilities
Agile
Charge 4
Brutality
Activation
Assault
Charge 4
Charge 4
6
5
4
3

Special Rules

Every greenskin can choose a weapon from the loot card pile after defeating the black smith and Secondery Reserve.

 

Bring me the blacksmith

Objective
X 1
Objective
X 1
Objective
X 1
Objective
X 1
X 1
Bell
X 1
Crate
X 1
Simple door closed
X 1
Double door closed
X 1
Simple door open
X 1
Barrel
X 1
Cupboard
X 1
Bed
X 1
Dead-end Wall
X 1
Bookcase
X 1